LIONA Interactive (株式会社LIONA) (formerly known as iNiS Corporation (株式会社イニス, Inisu)) is a Japanese video game developer that specializes in rhythm games.

It was co-founded by Keiichi Yano on February 3, 1997, as iNiS Ltd.. The company's former name iNiS is an acronym and it stands for "infinite Noise of the inner Soul." In 2000, the company changed name to iNiS Corporation.

In December 2016, inisJ Corporation was founded. In March 2017, iNiS changed its name to Spica. After a while, in May, Spica went bankrupt.

In 2020, inisJ changed its name to LIONA Interactive.

Subsidiaries

  • SONICA Co., Ltd.: Established in 2001, it is a provider of sound solutions.

Titles developed

CD/DVD-ROM

Video games

Web design

Prototype titles

Engines

  • FUEL audio library (for ACID)
  • nFactor2 (next-generation rendering engine - Wii, Xbox 360, PC only)
  • MixJuice (interactive music engine)
  • Unreal Engine 3
  • Unreal Engine 4
  • Unity

Awards

  • IGN's Best Nintendo DS developer of 2006

References

External links

  • (in Japanese) LIONA Interactive
  • (in Japanese) iNiS Corporation page: Japan, English
  • Sonica Inc. page
  • IGN Company Profile
  • GDC 2007: The Keiichi Yano Interview



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